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- DOOM cheat keys/command line params #3 Typed by Patch - hamell@cs.pdx.edu
- ───────────────────────────────────────────────────────────────────────────────
- 12-15-93 9:00pm PST
-
- If you have anything to add or would like to make a correction, please email me
- so I can make the appropriate fix and release the next DOOMCHTx.ZIP.
-
- The save games are stored in C:\DOOMDATA. Don't know why they did this.
-
- Several save game editors exist. The best one is DMEDIT3.ZIP.
-
- If you are in Developer's mode and hit Q, it will quit the game, so you can't
- start God mode (iddqd).
-
- Command line params. -devparm must be used for most of these to be active
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- -devparm : developer's mode (F1 for screen shot)
- -watch : demo mode
- -playdemo filename[.lmp] : play .lmp file
- -timedemo filename[.lmp] : play .lmp file, show gametics and realtics at end
- -nodraw, -noblit : use with -playdemo or -timedemo
- -nodraw : don't draw anything, goes through LMP file fast
- -noblit : don't draw anything, run entire LMP file
- -port X : use alternate port X for network
- -net X : play X node game
- -deathmatch : start net deathmatch mode
- -left : show net game from "left" point of view
- -right : show net game from "right" point of view
- -drone : ?
- -wart, -warp [1-3] [1-9] : warp to Episode X level Y
- -skill [1-4] : skill level (1 = easy, 4 = ultra-violent)
- -episode X : start at episode X
- -config filename.ext : use alternate config from filename.ext
- -record filename[.lmp] : record to filename
- -recordfrom filename[.dsg] : load filename[.dsg], record to filename[.lmp]
- -loadgame X : load DOOMSAVx.DSG
- -debugfile : ?
- -file : ?
- -nojoy : no joystick
- -nomouse : no mouse
- -nosound : no sound
- -nosfx : no sound effects
- -nomusic : no music
-
-
- Ex: "doom -devparm -wart 1 1 -skill 4" will start you on the first map of
- episode 1 with the hardest skill level.
-
- Ex: "doom -devparm -wart 1 2 -skill 1 -record test" will put you on episode 1,
- map 2, skill level 1, and start recording what you do to a file named
- "test.lmp". To finish, you MUST either die or finish the level, then it
- will dump you to DOS. If you exit any other way, it won't save the file.
-
- Ex: "doom -playdemo test" will play the file test.lmp that you recorded.
-
-
- Internal cheat keys (type these while playing - thanks to ep104@cus.cam.ac.uk)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- iddt : Use on map screen, type several times
- Shows full map, then shows location of all objects, then erases
- iddqd : God mode
- Dave Taylor: "dqd" stands for Delta-Q-Delta, an informal fraternity
- that two other hackers and I made up. The requirements were
- getting a "Q" in your class (stands for "Quit"- like failing but it
- doesn't go on your GPA). We impressed our friends with programming
- feats but weren't exactly scholastic role models - so far only one
- of us has graduated.
- idkfa : Full ammo + 200% armor, no backpack (Kick Fuckin' Ass)
- idspispopd : No clipping (Smashing Pumpkins into Small Pieces of Putrid Debris
- Read SPISPOPD.TXT and SPISPOPD.FAQ for the skinny)
- idbehold : Followed by R, I, V, A, L, or S
- R = Radiation suit
- I = Invisible
- V = Invincible
- A = Automap (reveal entire map)
- L = Light amplification
- S = Berserker mode
- idclev : Followed by episode number and level number (a warp!)
- idmypos : Prints your coordinates in hex
- idchoppers : Prints "Doesn't suck - GM" and gives you a chainsaw and makes you
- invincible.
- Dave Taylor: "Choppers" is a State Programming Contest game that a
- friend of mine named Guy Maor helped write (-GM). He's a little
- defensive of it 'cause it wasn't *quite* finished on the release
- day. Was a cool two-player Rescue Raiders rip-off. He was drunk
- and talked to me one night, and I thought I'd put it in.
-
-
- Level names in all 3 episodes
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- ** Knee Deep in the Dead **
- Hangar
- Nuclear Plant
- Toxin Refinery
- Command Control
- Phobos Lab
- Central Processing
- Computer Station
- Phobos Anomaly
- Military Base
-
- ** The Shores of Hell **
- Deimos Anomaly
- Containment Area
- Refinery
- Deimos Lab
- Command Center
- Halls of the Damned
- Spawning Vats
- Tower of Babel
- Fortress of Mystery
-
- ** Inferno **
- Hell Keep
- Slough of Despair
- Pandemonium
- House of Pain
- Unholy Cathedral
- Mt. Erebus
- Limbo
- Dis
- Warrens
-
- The end game messages for all 3 episodes
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- ** Knee Deep in the Dead **
- Once you beat the big badasses and clean out the moon base you're supposed to
- win, aren't you? Aren't you? Where's your fat reward and ticket home? What
- the hell is this? It's not supposed to end this way! It stinks like rotten
- meat, but looks like the lost Deimos base. Looks like you're stuck on The
- Shores of Hell. The only way out is through. To continue the DOOM experience,
- buy The Shores of Hell and its amazing sequel, Inferno!
-
- ** The Shores of Hell **
- You've done it! The hideous cyber-demon lord that ruled the lost Deimos moon
- base has been slain and you are triumphant! But ... where are you? You clamber
- to the edge of the moon and look down to see the awful truth. Deimos floats
- above Hell itself! You've never heard of anyone escaping from Hell, but you'll
- make the bastards sorry they ever heard of you! Quickly, you rappel down to the
- surface of Hell. Now, it's on to the final chapter of DOOM! -- Inferno.
-
- ** Inferno **
- The loathsome spiderdemon that masterminded the invasion of the moon bases and
- caused so much death has had its ass kicked for all time. A hidden doorway
- opens and you enter. You've proven too tough for Hell to contain, and now Hell
- at last plays fair -- for you emerge from the door to see the green fields of
- Earth! Home at last. You wonder what's been happening on Earth while you were
- battling evil unleashed. It's good that no Hell-spawn could have come through
- that door with you.
-